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Arkham Knight's PC Problems Were Known Prior to Launch

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Alleged testers blame the difficult console development.

New reports that say that Batman: Arkham Knight publisher Warner Bros. Interactive Entertainment had known about the issues plaguing the PC version for "months," have surfaced.

The source speaking with Kotaku under the conditions of anonymity, revealed that he was familiar with the game's development said the publisher knew about the various bugs, glitches, framerate, and resolution issues for months in advance of its release.

"I will say that it's pretty rich for WB to act like they had no idea the game was in such a horrible state," said one unnamed quality assurance tester, which Kotaku claimed had worked on the game.

"It's been like this for months and all the problems we see now were the exact same, unchanged, almost a year ago."

Also according to the source developing on new consoles has a major impact on the shift away from the PC version. Rocksteady found getting Batman: Arkham Knight to work on PlayStation 4 and Xbox One "impossible for months," which is why "the game got delayed so many times."

"[Rocksteady was] totally unprepared for how hard it was on next-gen consoles," the source stated.

Batman: Arkham Knight's release was plagued with bugs, glitches, with Warner Bors. deciding to remove the game from Steam and UK store shelves.

 

 



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