Borderlands Dev Says Character Diversity is "Just Good Design"
-----------Gearbox Software talks about the advantages of games that feature a "huge spectrum" of characters.
During PAX South Gearbox concept artist Amanda Christensen was asked if Gearbox purposefully designs its games to be as inclusive as possible. "I don't think it's just about representing a wide range of people. It's just good design," Christensen said. "We want to create worlds that feel real and authentic, and that means having people of all different body types, gender, sexuality, ethnicity--and it's way more fun to design people in a huge spectrum than the same, generic bro and hot chick over and over again."
Borderlands creator and franchise director Matthew Armstrong added: "We don't actually have an agenda--we're just doing what's cool."
Christensen and Armstrong during PAX South also revealed more DLC for Borderlands: The Pre-Sequel, and even teased Borderlands 3.
The next Borderlands game is March's Borderlands: The Handsome Collection, which includes remastered version of Borderlands 2 and Borderlands: The Pre-Sequel (and all DLC) for Xbox One and PlayStation 4.
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