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Chris Roberts Wants to Make Star Citizen "The Best Possible Game"

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"When Star Citizen and Squadron 42 are out there, I think the game will speak for itself."

In a new interview, Polygon spoke with Chris Roberts and other members of the studio about the development of Star Citizen.

"We're open in our development. We have no buffer. We have no shield. And so we have to say how things are going. Trust me, I'd love to have the FPS out already. I'd love to have a bunch of stuff out already. But people have invested a lot of their hopes and dreams and money into this thing. I've invested a vast amount of time. We need to make the best possible game," Roberts said. "We're running a live game at the same time we're doing all the R&D and production. We're still architecting some aspects of the basic game while parts of it are live. That's an incredibly high degree of difficulty."

Roberts also dismissed Smart's complaints and accusations as baseless but admitted that the persistent and personal nature of his attacks take a toll on him and the company.

"When Star Citizen and Squadron 42 are out there, I think the game will speak for itself. The noise we're dealing with now will not be there," he said. "The people who were there and backed it along the way will be happy and they'll be proud of helping make something happen that probably could not have happened in any other situation."



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