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User-created Super Mario Maker Levels Motivate Developers "To Do Better"

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"It’s not surprising to see that a lot of difficult courses are being made."

Takashi Tezuka, Super Mario Maker producer has said that he wasn’t surprised when users started creating ultra-hard levels for the game.

According to Tezuka the level of creativity from players is "a huge motivation for us developers to do better."

"When you design levels for a product, you need to take into consideration a wide range of users."

"This limits the amount of extremely difficult courses to only a fairly small part of the whole game. I expected that the users who wanted to play more of the hard courses would be attracted to Super Mario Maker, so it’s not surprising to see that a lot of difficult courses are being made."

"I’ve been watching lots of different courses on YouTube [and] here are so many intriguing and inventive courses. It’s been a huge motivation for us developers to do better."

Super Mario Maker was released on September 11, and had sold over 1 million units by September 30, with 2.2 million levels created by users.

 

 



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